Lakeview Cabin Collection Controls

Lakeview Cabin Collection Controls

Lakeview Cabin Collection Controls Average ratng: 4,0/5 2901 votes

I’m kind of struggling trying to describe Roope Tamminen’s game Lakeview Cabin Collection. It’s a horror game with an emphasis on gory slapstick comedy that still kind of manages to be genuinely disturbing. It’s a puzzle game where you need to kill extremely resilient enemies who resemble slasher villains. It’s a game with an interesting story that never says a word of dialogue or exposition. It’s fun to mess around with but frustrating to complete. It’s a lot of things, and because of that it’s most certainly not for everyone. But it’s also extremely unique in the realm of gaming, and worth a look for people searching for something different.Essentially a horror anthology in video game form, Lakeview Cabin Collection chronicles the fictitious movie series (surprise surprise) titled Lakeview Cabin.

Roope Tamminen's Lakeview Cabin Collection can't be called. You also have to make sure characters who aren't under your control stay out. There's been a lot of problems with the controls lately. Some players have reported the controller being too sensitive and the characters moving left constantly.

For the purposes of this full release, we actually have access to 3-6 in the series (the original two are flash games that, if I’m not mistaken, are available for free online).Each game has its own storyline that connects to the others in a surprisingly expansive mythology that is rather intriguing in a silly, horror-franchise sort of way. Each game also offers up an entirely different experience, and each is jam packed with secrets for adventurous players to find. The first episode is condensed, gory fun.Perhaps the most infamous of the games in this collection is Lakeview Cabin 3. Not only was it the only episode available at release, but it’s also the most deceptively basic. A group of four teenagers are vacationing on an island. At first, the game seems rather slow. You control one teenager at a time, going around the small environment and interacting with the various objects in it.

There’s beer to drink, which makes the screen go all wobbly. You can smoke weed if you want, or even have a no-holds-barred orgy in a surprisingly graphic depiction of fluid sexuality seen in the trashiest of horror movies (and believe it or not, doing so makes a key, that you need in order to access an important location, fall from a shelf).Even though this environment is small, it’s jammed with things to find, and when night falls, you’ll discover their purposes one way or the other. See, the game wisely lets the player loose to experiment and demands that they make their own progress through repeated play throughs.

That’s because actually defeating the villain who shows up after a little bit is extremely difficult. There are plenty of ways to inflict damage on the enemy, but they take an almost comical amount of punishment.

And, like any slasher movie, it’s not over when you think it is. Defeating the villain is just the first part. As we will come to see, this micro environment sets the tone for the rest of the game- brilliantly detailed, and frustratingly cryptic. The second episode ups the nastiness to a whole new level, making it feel surprisingly sleazy despite its simple graphics.The second game, Lakeview Cabin IV, riffs heavily on The Texas Chainsaw Massacre. You play as a band of women who take a back road as a short cut to their gig, but they run out of gas right near an eerie white mansion. Going inside reveals all manner of horror, and it’s here that the game really reveals the perverse edge it hides beneath its charming pixel graphics.

While the first game had the aforementioned option to have an orgy if you wanted, it was still relatively straightforward fare for slasher fans. Here, though, everything is doubled down on.You go through the mansion, but the way specific rooms are laid out is entirely random every time you play. The 2D plane means making a mental map of the mansion can be very tough, leading to a feeling of confused revulsion when you walk into one of the many gruesome rooms. In one room you find a few naked people bathing with some corpses, while in another a guy having sex with a gimp. All the while, the superb but minimalist sound design sells a sleazy and gross atmosphere.From a structural standpoint, this one is a mixed bag. The above mentioned horror elements are just nasty and really get under your skin, but the random layout each time you restart can be frustrating. Like the first game, this one is intended to be played over and over again until you get it just right.

Getting close to surviving the family that lives in the mansion only to die at the last second from the guy in the pig mask who wields a chainsaw is immensely frustrating, but at the same time, surviving and finally beating the level is immensely satisfying. This one is even more open ended than the previous and there are several side objectives that affect the ending you get.

Lakeview cabin collection controls company

There are so many ways to survive that it’ll make your jaw drop (I used a dildo a few different times to fend off my attackers- it makes for a surprisingly resilient weapon). Lakeview Cabin V features a wonderfully disturbing atmosphere and story, but it’s extremely obtuse with its puzzle design.The third game is perhaps the most brilliant, but also the most frustrating. On the surface, Lakeview Cabin V is a heavy riff on Halloween. You control several teenagers in an idyllic suburb on Halloween night, only to find out that there’s a mysterious man in a mask stalking you for reasons that are at first unclear.

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There’s a fantastic Halloween ambiance to everything, and it has moments that are legitimately terrifying, with lots of surprising story crammed in there for good measure. I would go as far as to say it has the most story development out of all the episodes. As you play further, you never know quite what to expect from this episode.The problem is that this borrows heavily from the more obtuse adventure games from the 90’s in that puzzle logic is thrown out the window, to the point that I would say you should just use a walkthrough for this one.

Lakeview Cabin Collection Controls

The story you get for progressing is solid, but there are solutions and hints that no sane person would ever even think of on their own, including killing characters in several different ways, which entirely goes against the survival philosophy of the first two titles. It’s rather frustrating, but extremely memorable as well. Like all good horror franchises, Lakeview Cabin heads to space for its final entry.The final game is Alien meets The Thing. Time has leapt forward and, like all long running horror franchises, this one takes place in space. You can play as one of several different people throughout the ship, and ultimately your goal is to save as many people as possible from an impending alien threat. See, it turns out that there’s a shape shifting alien on board, and you need to get people off the ship and blow it to kingdom come. Surprisingly, this one is the most like a traditional horror game, with the monster appearing at various points throughout the massive environment.

It’s a very challenging sandbox, with an ending that totally jumps the shark, in a way that’ll likely make you scratch your head and want to go back and replay previous episodes in order to get a better grasp on what the overarching story is all about.Lakeview Cabin Collection is a fascinating little game, with a subversively disturbing aesthetic and gameplay that can sometimes be a bit too cryptic. It’s clear that this was a passion project for Roope Tamminen from the level of detail given in each game.

There are a ton of secrets to uncover and always more than one way to beat a level. In many ways, I love the game for being as unique and weird as it is, warts and all. In others, I think it could have used some refinement in nudging the player in the right direction. The sometimes obtuse nature of its puzzles and objectives means a lot of players will likely give up before too long. But those who stick with it are rewarded with a funny, surprisingly disturbing horror puzzle game with an in depth narrative worth seeing through to its conclusion.All images courtesy of the game’s.

Lakeview Cabin Collection is a survival horror video game developed and published by Roope Tamminen. It is the sequel to his free flash game Lakeview Cabin, which released on 21 October 2013. In 2014 Tamminen announced that he was seeking to have the game released through Steam Greenlight and on 25 March 2015 Tamminen released the Lakeview Cabin Collection to Steam, Humble Bundle, and itch.io.PremiseThe game's setting is an initially idyllic looking cabin surrounded by woods and a large lake. Players are able to control several characters and have them interact with their surroundings. Characters can swim, drink, handle objects, and have intercourse with one another, however during the night the characters are hunted and are able to be killed by their pursuer. Players can also kill the characters off themselves via several different methods.With each subsequent 'film', a new plot and set of protagonists are given to the player. Despite this, all 'films' have a shared setting of Camp Lakeview (for example, Lakeview Cabin IV is set around a band lost on tour, and their encounters with an inbred cannibal family living in a mansion across the lake as seen in Lakeview Cabin III), as shown by various in-game maps revealed in each film.Lakeview Cabin III: Set around a decade after the original Lakeview Cabin flash game, a new group of counselors for Camp Lakeview unwittingly encounter a mysterious killer known as Babyface.

Described as a 'sandbox boss-fight'.Lakeview Cabin IV, Curse of The Lake: After a rising girl band finds their tour bus out of gas, they must fight through a family of inbred cannibals, a swarm of mutant rats, and a vast array of traps hidden within Lakeview Manor. Described as a 'randomized action survival'. Lakeview Cabin V, Homecoming: On Halloween night, a small suburban neighborhood finds itself terrorized by an unkillable evil, and must resort to supernatural means to defeat it. Described as a 'supernatural mystery'.Lakeview Cabin VI: In a space station collecting remains of the original cabin, a handful of janitors find themselves face to face with multiplying alien creatures who can travel through the station's built-in delivery system.There is also a hub level set in a New York City movie theater, with a rat-like monster lurking within the sewers under a cinema. This level was formerly going to be 'Lakeview Cabin VI, Manhattan Lake Massacre', but Roope found it too small for a full length film and instead chose to turn it into the hub level and let Lakeview Cabin VI take its place from the seventh entry.On December 21, 2017, the first 'mini episode' Last Christmas appeared as a smaller, additional episode available to anyone who has beaten at least one other episode. It follows a father who tries to escape from a group of homicidal kidnappers with his infant daughter.DevelopmentTamminen initially began developing the game as a small prototype with similar mechanics as the 8-bit Nintendo game Chip 'n Dale Rescue Rangers and chose to turn it into a survival horror game.

Prior to further developing the first game Tamminen sought his wife's approval to make a horror game, as she was pregnant at this time and the first game's antagonists were a pregnant woman and her unborn fetus. While the first game had more of a cartoon-esque look, Tamminen decided to make the further episodes in 8-bit style, as he felt that this made it easier for him as a solo developer.Tamminen has stated that the game's puzzles 'came almost naturally' as he 'just added items that you might usually find at a cabin, and then tried to think of at least three ways to use them.

The obvious use, the 'self-harm' use and the use as a weapon.' Video Review and Screenshots.

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Lakeview Cabin Collection Controls
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